Prof. Dr. Markus Wacker
Research Interests
Kleidersimulation, physikalisches Verhalten von Stoff, Deformations- und Verzerrungsanalyse
VR/AR-Anwendungen
Multitouchtisch-Entwicklung und Anwendungen
Gestenbasierte Anwendungen
Overview with some projects of the last years
Publications
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Giving Historical Photographs a New Perspective: Introducing Camera Orientation Parameters as New Metadata in a Large-Scale 4D Application
Remote Sensing, 15(7), 1879.
2023
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Documentation and Evaluation of Virtual Reconstructions
In: 2023 IMEKO International Conference on Metrology for Archaeology and Cultural Heritage. Rome, Italy, pp. 653-658.
2023
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IDOVIR – Infrastructure for Documentation of Virtual Reconstructions
In: Böhme, H.-J., Macík, M., Slavík, P., Kammer, D., Brose, J. (Eds.), Proceedings of the 25th Bilateral Student Workshop CTU Prague and HTW Dresden - User Interfaces & Visualization. Hochschule für Technik und Wirtschaft, Dresden, pp. 45–49.
2023
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Comparing Methods to Visualize Orientation of Photographs: A User Study
In: Niebling, F., Münster, S., Messemer, H. (Eds.), Research and Education in Urban History in the Age of Digital Libraries. UHDL 2019. Springer International Publishing, Cham, pp 129-151.
2021
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Analyzing Spatial Distribution of Photographs in Cultural Heritage Applications
In: Liarokapis, F., Voulodimos, A., Doulamis, N., Doulamis, A. (Eds.), Visual Computing for Cultural Heritage. Springer International Publishing, Cham, pp. 391-408.
2020
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Dokumentation von Digitalen Rekonstruktionsprojekten
In: Kuroczyński, P., Pfarr-Harfst, M., Münster, S. (Eds.), Der Modelle Tugend 2.0: Digitale 3D-Rekonstruktion als virtueller Raum der architekturhistorischen Forschung. arthistoricum.net, Heidelberg, pp. 282-294.
2019
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Analysis and Quantification of Repetitive Motion in Long-Term Rehabilitation
IEEE Journal of Biomedical and Health Informatics.
2018
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Estimation of Muscle Activity in One-Leg Stance from 3D Surface Deformation
Eurographics Workshop on Visual Computing for Biology and Medicine.
2018
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Visualization of Orientations of Spatial Historical Photographs
Eurographics Workshop on Graphics and Cultural Heritage. Vienna, Austria, The Eurographics Association, 189-192.
2018
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DokuVis – ein Dokumentationssystem für digitale Rekonstruktionen
In: Breitling, S., Giese, J. (Eds.), Bauforschung in der Denkmalpflege – Qualitätsstandards und Wissensdistribution. University of Bamberg Press, Bamberg, pp. 213-218.
2018
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Combining biomechanical and data-driven Body Surface Models
To be published in Proceedings of SIGGRAPH ’17 Posters, Los Angeles, CA, USA, 2017.
2017
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Towards Browsing Repositories of Spatially Oriented Historic Photographic Images in 3D Web Environments
In: Proceedings of the 22nd International Conference on 3D Web Technology (Web3D '17), Brisbane, Australia, 2017. ACM.
2017
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Towards estimation of muscle activity patterns for balance assessment from surface deformations in motion
Conf. Proc. of Neuromechanics, 4th-6th Oct., Heidelberg, Germany.
2016
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Simplifying Documentation of Digital Reconstruction Processes
In: Münster S, Pfarr-Harfst M, Kuroczyński P, Ioannides M (eds) 3D Research Challenges in Cultural Heritage II: How to Manage Data and Knowledge Related to Interpretative Digital 3D Reconstructions of Cultural Heritage. Springer International Publishing, Cham, pp 256-271.
2016
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Application of Computer-Assisted Neutral Zero Method of the Shoulder Joint in Vojta Therapy
J Rehabil Med 47: Suppl 54, p. 391.
2015
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Compressed Manifold Modes for Mesh Processing
Computer Graphics Forum (Proc. of Symposium on Geometry Processing SGP), vol. 33, no. 5.
2014
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Neue Konzepte zur Erstellung komplexer Konfigurationen
Entwerfen Entwickeln Erleben. Beiträge zur virtuellen Produktentwicklung und Konstruktionstechnik.
2014
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Bridging the Gap. Methods and Teaching of F-A-S-T Framing-Art-Science-Technology
Design, User Experience, and Usability (Proc. of Third International Conference on Design, User Experience and Usability).
2014
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Towards a Vocabulary for Describing 3d Motion Data in Functionally Oriented Music Therapy
Proc. ICMPC-APSCOM 2014 Joint Conference, August 4-8, 2014, Yonsei University, Seoul, South Korea , pp. 222-8.
2014
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Tiquid - Creating Continuous Transitions for Multi-Touch Interactions
NordiCHI '14 - Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational.
2014
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Application of a Graph Database and Graphical User Interface for the CIDOC CRM
CIDOC 2014 Annual Conference, Dresden, Germany.
2014
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A new digital documentation tool for the 3D-reconstruction process
In: Proceedings of the 19th International Conference on Cultural Heritage and New Technologies 2014 (CHNT 19, 2014), Vienna, Austria.
2014
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Field Study of a Low-Cost Markerless Motion Analysis for Rehabilitation and Sports Medicine
Gait & Posture 38:Suppl. 1, p. 94-95.
2013
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Sparse Localized Deformation Components
ACM Transactions on Graphics 32 (6), (Proceedings of SIGGRAPH Asia).
2013
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Capture and Statistical Modeling of Arm-Muscle Deformations
Computer Graphics Forum 32(2), Proceedings of Eurographics.
2013
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Look without Feel - A Basal Gap in the Multi-Touch Prototyping Process
Mensch & Computer 2013: Interaktive Vielfalt.
2013
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GENIAC – Konfigurieren komplexer Produktsimulationen mit Hilfe von natürlichen Benutzeroberflächen
Entwerfen Entwickeln Erleben. Methoden und Werkzeuge in der Produktentwicklung (10. Gemeinsames Kolloquium Konstruktionstechnik).
2012
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Potentials of a Low-Cost Motion Analysis System For Exergames in Rehabilitation and Sports Medicine
E-Learning and Games for Training, Education, Health and Sports. Springer LNCS, vol 7516, pp. 125-133.
2012
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High Resolution Image Correspondences for Video Post-Production
Journal of Virtual Reality and Broadcasting (JVRB), vol. 9.2012, no. 8.
2012
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High Detail Marker based 3D Reconstruction by Enforcing Multiview Constraints
Poster at ACM SIGGRAPH.
2012
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Enhanced feed-forward for a user aware multi-touch device
NordiCHI '12 Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design.
2012
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Monocular Pose Reconstruction for an Augmented Reality Clothing System
in Proc. Vision, Modeling and Visualization (VMV).
2011
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Liquid: Library for Interactive User Interface Development
Mensch & Computer 2011: überMEDIEN|ÜBERmorgen.
2011
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High Resolution Image Correspondences for Video Post-Production
in Proc. European Conference on Visual Media Production (CVMP).
2010
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Taxonomy and overview of multi-touch frameworks: Architecture, scope and features
EICS'10 - P roceedings of Workshop on Engineering Patterns for Multi-Touch Interfaces.
2010
Projects
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IDOVIR – Infrastructure for Documentation of Virtual Reconstructions
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Digital reconstruction of a Theatrum Mundi
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MotionSynth: Digital Synthesis of Human Motions
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Software and Sensor System for the Motion Detection and Motor Training of Patients with Parkinson's Disease
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Media installation "Regatta" at Dresden Transport Museum
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TISRA - Junior Researcher Group
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H‐RoC: Human Robot Cooperation
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Media installations for the Dresden Transport Museum
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DeSu – Decision supported workspace
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F-A-S-T Framing-Art-Science-Technology
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Markerless Motion Analysis in Rehabilitation and Sports Medicine
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Markerless Motion Capture System at the HTW Dresden
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GENIAC - Gesture-based Development Environment for Interactive Configuration Scenarios
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AR-Telescope
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Fit to Deformation
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Back to the Future: Zwinger 3D
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Mitschnitt