Prof. Dr. Markus Wacker
Research Interests
Kleidersimulation, physikalisches Verhalten von Stoff, Deformations- und Verzerrungsanalyse
VR/AR-Anwendungen
Multitouchtisch-Entwicklung und Anwendungen
Gestenbasierte Anwendungen
Overview with some projects of the last years
Publications
- Giving Historical Photographs a New Perspective: Introducing Camera Orientation Parameters as New Metadata in a Large-Scale 4D Application Remote Sensing, 15(7), 1879. 2023
- Documentation and Evaluation of Virtual Reconstructions In: 2023 IMEKO International Conference on Metrology for Archaeology and Cultural Heritage. Rome, Italy, pp. 653-658. 2023
- IDOVIR – Infrastructure for Documentation of Virtual Reconstructions In: Böhme, H.-J., Macík, M., Slavík, P., Kammer, D., Brose, J. (Eds.), Proceedings of the 25th Bilateral Student Workshop CTU Prague and HTW Dresden - User Interfaces & Visualization. Hochschule für Technik und Wirtschaft, Dresden, pp. 45–49. 2023
- Comparing Methods to Visualize Orientation of Photographs: A User Study In: Niebling, F., Münster, S., Messemer, H. (Eds.), Research and Education in Urban History in the Age of Digital Libraries. UHDL 2019. Springer International Publishing, Cham, pp 129-151. 2021
- Analyzing Spatial Distribution of Photographs in Cultural Heritage Applications In: Liarokapis, F., Voulodimos, A., Doulamis, N., Doulamis, A. (Eds.), Visual Computing for Cultural Heritage. Springer International Publishing, Cham, pp. 391-408. 2020
- Dokumentation von Digitalen Rekonstruktionsprojekten In: Kuroczyński, P., Pfarr-Harfst, M., Münster, S. (Eds.), Der Modelle Tugend 2.0: Digitale 3D-Rekonstruktion als virtueller Raum der architekturhistorischen Forschung. arthistoricum.net, Heidelberg, pp. 282-294. 2019
- Analysis and Quantification of Repetitive Motion in Long-Term Rehabilitation IEEE Journal of Biomedical and Health Informatics. 2018
- Estimation of Muscle Activity in One-Leg Stance from 3D Surface Deformation Eurographics Workshop on Visual Computing for Biology and Medicine. 2018
- Visualization of Orientations of Spatial Historical Photographs Eurographics Workshop on Graphics and Cultural Heritage. Vienna, Austria, The Eurographics Association, 189-192. 2018
- DokuVis – ein Dokumentationssystem für digitale Rekonstruktionen In: Breitling, S., Giese, J. (Eds.), Bauforschung in der Denkmalpflege – Qualitätsstandards und Wissensdistribution. University of Bamberg Press, Bamberg, pp. 213-218. 2018
- Combining biomechanical and data-driven Body Surface Models To be published in Proceedings of SIGGRAPH ’17 Posters, Los Angeles, CA, USA, 2017. 2017
- Towards Browsing Repositories of Spatially Oriented Historic Photographic Images in 3D Web Environments In: Proceedings of the 22nd International Conference on 3D Web Technology (Web3D '17), Brisbane, Australia, 2017. ACM. 2017
- Towards estimation of muscle activity patterns for balance assessment from surface deformations in motion Conf. Proc. of Neuromechanics, 4th-6th Oct., Heidelberg, Germany. 2016
- Simplifying Documentation of Digital Reconstruction Processes In: Münster S, Pfarr-Harfst M, Kuroczyński P, Ioannides M (eds) 3D Research Challenges in Cultural Heritage II: How to Manage Data and Knowledge Related to Interpretative Digital 3D Reconstructions of Cultural Heritage. Springer International Publishing, Cham, pp 256-271. 2016
- Application of Computer-Assisted Neutral Zero Method of the Shoulder Joint in Vojta Therapy J Rehabil Med 47: Suppl 54, p. 391. 2015
- Compressed Manifold Modes for Mesh Processing Computer Graphics Forum (Proc. of Symposium on Geometry Processing SGP), vol. 33, no. 5. 2014
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Neue Konzepte zur Erstellung komplexer Konfigurationen
Entwerfen Entwickeln Erleben. Beiträge zur virtuellen Produktentwicklung und Konstruktionstechnik.
2014
- Bridging the Gap. Methods and Teaching of F-A-S-T Framing-Art-Science-Technology Design, User Experience, and Usability (Proc. of Third International Conference on Design, User Experience and Usability). 2014
- Towards a Vocabulary for Describing 3d Motion Data in Functionally Oriented Music Therapy Proc. ICMPC-APSCOM 2014 Joint Conference, August 4-8, 2014, Yonsei University, Seoul, South Korea , pp. 222-8. 2014
- Tiquid - Creating Continuous Transitions for Multi-Touch Interactions NordiCHI '14 - Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational. 2014
- Application of a Graph Database and Graphical User Interface for the CIDOC CRM CIDOC 2014 Annual Conference, Dresden, Germany. 2014
- A new digital documentation tool for the 3D-reconstruction process In: Proceedings of the 19th International Conference on Cultural Heritage and New Technologies 2014 (CHNT 19, 2014), Vienna, Austria. 2014
- Field Study of a Low-Cost Markerless Motion Analysis for Rehabilitation and Sports Medicine Gait & Posture 38:Suppl. 1, p. 94-95. 2013
- Sparse Localized Deformation Components ACM Transactions on Graphics 32 (6), (Proceedings of SIGGRAPH Asia). 2013
- Capture and Statistical Modeling of Arm-Muscle Deformations Computer Graphics Forum 32(2), Proceedings of Eurographics. 2013
- Look without Feel - A Basal Gap in the Multi-Touch Prototyping Process Mensch & Computer 2013: Interaktive Vielfalt. 2013
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GENIAC – Konfigurieren komplexer Produktsimulationen mit Hilfe von natürlichen Benutzeroberflächen
Entwerfen Entwickeln Erleben. Methoden und Werkzeuge in der Produktentwicklung (10. Gemeinsames Kolloquium Konstruktionstechnik).
2012
- Potentials of a Low-Cost Motion Analysis System For Exergames in Rehabilitation and Sports Medicine E-Learning and Games for Training, Education, Health and Sports. Springer LNCS, vol 7516, pp. 125-133. 2012
- High Resolution Image Correspondences for Video Post-Production Journal of Virtual Reality and Broadcasting (JVRB), vol. 9.2012, no. 8. 2012
- High Detail Marker based 3D Reconstruction by Enforcing Multiview Constraints Poster at ACM SIGGRAPH. 2012
- Enhanced feed-forward for a user aware multi-touch device NordiCHI '12 Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design. 2012
- Monocular Pose Reconstruction for an Augmented Reality Clothing System in Proc. Vision, Modeling and Visualization (VMV). 2011
- Liquid: Library for Interactive User Interface Development Mensch & Computer 2011: überMEDIEN|ÜBERmorgen. 2011
- High Resolution Image Correspondences for Video Post-Production in Proc. European Conference on Visual Media Production (CVMP). 2010
- Taxonomy and overview of multi-touch frameworks: Architecture, scope and features EICS'10 - P roceedings of Workshop on Engineering Patterns for Multi-Touch Interfaces. 2010